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<title>Noah Wardrip-Fruin - Free Library Land Online - Writing</title>
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<title>Animal Crossing</title>
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<description><![CDATA[<a class="highslide" href="https://picture.graycity.net/img/noah-wardrip-fruin/animal_crossing.jpg"><img src="https://picture.graycity.net/img/noah-wardrip-fruin/animal_crossing_preview.jpg" class="fr-fic fr-dib" title ="Animal Crossing" alt ="Animal Crossing"/></a><br//><b>Can a game take care of us? And do we want it to?</b><br> <br> <i>Animal Crossing: New Horizons</i> was released on March 20, 2020&#8212;just as a pandemic kept many from family, work, restaurants, and the rest of their regularly scheduled lives. At its height, the game averaged one million copies sold per day, as players sought comfort, escape, and a virtual means of connection. In this book, game scholar Noah Wardrip-Fruin, isolated with his family by both lockdown and disability, explores the power of this game and the mixed emotions of a player and a parent trying to make it from one day to the next&#8212;while his kids' obsession with <i>Animal Crossing</i> creates conflicts between them and pushback against family rules.<br> <br> Wardrip-Fruin helps both <i>Animal Crossing</i> fans and newcomers understand the unexpected beneath the game's surface: like the story of the first <i>Animal Crossing,</i> codesigned by an absent father seeking connection; like the hallmarks of...]]></description>
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<pubDate>Wed, 26 Nov 2025 09:56:07 +0200</pubDate>
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